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Member Since: Sat Jan 03, 2004
Posts: 2,131
In Reply To
HH

Subj: Re: I think they're important
Posted: Fri Apr 23, 2010 at 05:29:44 pm EDT (Viewed 430 times)
Reply Subj: I think they're important
Posted: Thu Apr 22, 2010 at 09:29:48 pm EDT (Viewed 4 times)



    Quote:
    I'm a big believer in pacing stories. It can be done by language )"He sauntered his way down towards the pool" vs "He pelted to the pool"). It can be done with sentence structure. It can be done with paragraph breaks.

    On a macro-level it's done with section breaks and chapters. Section breaks usually but not always denote a change of scene, which by definition resets the readers attention. Chapter breaks best underline the conclusion of a chain of events, a theme, a significant plot point, or a cliffhanger.

    I know some people don't use them or feel they're intrusive. I think they add texture to the reading experience. Even chapter titles of header quotes or "in which..." summaries can shape the reader's experience. Why ignore a valuable tool just to be trendy?


I know I originally introduced section breaks into my parodyverse writing to get around action scenes. At the time, pretty much all PV stories were dialog based in script format. I pretty much always wrote in prose from one character's general p.o.v., and I found that bouncing between cast members in different locations allowed for story progression without having to write a great deal of action... just the commentary by the cast before or after the actual plot progression.

I admit, though, that chapter breaks didn't even have that dubious level of pacing thought behind them. Those were entirely based on time... either the amount of time I could expect someone to read without getting distracted, or the amount of time I had available to write in one sitting (since most of my early stories were written directly into the reply field on the messageboard, rather than in a word program. The only way to save 'em was to post 'em immediately.)



    Quote:

    I think the length of a story, or a chapter, should be determined by the content. In the current Untold tales story, for example, each chapter in the three(?)-issue arc reflects a progression in the story and a slight shift in tone.

    I also use issue breaks in Untold Tales as a pacing tool. Leaving a reader to wait for a day or a week with a situation at the back of their mind is a great way of setting up a punch for next time. it adds weight to any plot development.


I recently learned that the whole "amount of time you can expect the audience to pay attention" thing is actually somewhat common when it comes to screenplays. There are apparently a number of unwritten rules Hollywood has, and one of them is that an action movie must have a big action scene at the 60 minute mark... usually one that's a game changer for the plot (sidekick dies, ante is upped, now it's personal... whatever.) Apparently it's based on studies on how long people pay attention to a narrative before needing to be re-engaged with it somehow.



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    I suppose it would depend on who was doing the hugging. Tandi is a big hugger, as I recall... I could get behind that. Icy probably liked the idea of hugs, but the reality was likely less pleasant with him.

    Possibly better than a Shoggoth hug, though.


Are those really hugs, or just preludes to ritual decapitation?



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    I'm still curious to know what happened to Wangmundo. Not anxious for an answer... just curious.

    I feel responsible for getting him off the table. In due course I intend to get him back on.


I don't have any immediate plans for him, so don't feel rushed.



    Quote:


    At the moment my plans remain unchanged. The sudden reappearance of posters is more likely to disrupt them than absences.


That's always a happy reason for altering plans though. Especially since you seem to have a backlog of "never got around to" plotlines for almost every character just waiting to be dusted off.



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    I think Dream has it in him to be a pain-in-the-ass antagonist, but I'm not sure he can be pushed all the way to flat out villainy (if that's who the Hood is referencing.) At least not a sustainable villain... although if he loses enough of his family, I suppose I could see him going out in one tragic, chaotic act.

    There's a fury in his that accentuates the destructive side of chaos. There's a word for what he'd become if his family suffered the kind of fate that Captain Black wreaked on Mumphrey's kin: Loki.


I'm not totally convinced... There's such a childlike desire to be a good guy built into the character. I have trouble seeing that ever totally snuffed out. I do take your point about him not being able to reach that tragic "end" with the ability to reform though, so I'm open to being convinced.



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    I suspect this will be one of the more powerful Legion incarnations.


Which is why you're setting them against subtle machinations of the Hooded Hood instead of a cosmic powerhouse like the Carnifex?



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    Beth did unofficially crew support staff during the Parody War - right before she was mind-tortured by Wexford the Dissected Man then brainwashed by Elizabeth von Zemo to murder Mumphrey. You can see why she might be a little reluctant.


Man, those support staff jobs suck. What' the pay like, and how do they find the suckers to sign on?



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    Of course, I suspect you might already have different plans for Beth's return someday.

    She's really a G-Eyed cast member, and now he's back he gets dibs.


I'm curious to see how Bry goes about reestablishing his life...




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