Tales of the Parodyverse >> View Post |
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Reply Subj: Re: We do. Posted: Sun Jun 15, 2008 at 08:01:06 am EDT | |||||||||
Lara is capable of doing that, but only if she believed there was a good reason to do so. Like when the Carnifex wiped out Shee-Yar - if Lara knew about it, she might try to convince him not to. But she would also know she has no chance at physically stopping him, and it would be futile and stupid to throw the Lair Legion at him as well. In other words if people were going to be vaporized, she would try to stop it intelligently if she could, but she learned long ago that sometimes it's important to heed fate and not become a part of history at the expense of the future. It's a lot like John Connor during the Terminator series. As heroic as he wanted to be, he had to accept he had a greater purpose and couldn't die doing something heroically stupid. Lara is starting to suspect she was sent to the Parodyverse for a specific purpose, so being obliterated doing something stupid isn't going to work. More on that in a moment when I get to incentive below.
But maybe if she's given incentive to do nothing, it'll make more sense. Like during the Moderator series when Faite pulled people out of the middle of a battle and told them they couldn't die or the memory of what was before would die with them. Keep reading, though.
Lara believes the most important superpower is sometimes the mind, and strategy. She looks up to very long-range planners like Shema, the Hooded Hood, etc. She would love a chance to use their styles, to figure out a way to plan failure into someone's deadly plans, causing as little harm as possible. If you notice she rarely gets into superhero street fights like Hatman and CSFB! often do. Lara goes for subtlety first before trying to overpower someone - the latter is usually a panic reaction to near failure, and as Lara has been spending more time in the PV, she's becoming less prone to that. But keep reading.
What if she does this but plans it that way? In other words, she hits the bad guy hard, in order anger, annoy, and bait him, and then runs away and leads him somewhere he can be ambushed. That keeps the bad guy away from innocents at least, and is a strategy the Psychic Samurai would teach: If you don't have the advantage, bring the enemy into one. But explanation aside, the best option is coming up.
That's probably the best option - not just because I care about the character, but because I'm taking into account the PVB regular readers. I've tried using alternative or unlikely heroes in tie-ins and such, and it's never received well. They might perceive it as taking the spotlight away from the favorites, i.e. Hatman, CSFB!, etc, because Lara Night is not a "resident character". That's a factor to weigh into this also - that realistically, Lara is perceived in the PV as a support character. How can she be elsewhere? Well, if she's not on the alien ship chatting with them at the time (depends when I get around to finishing that tie-in/mini-story and how the timing of its release goes) we have the Psychic Samurai and a handful of cosmic beings who have insight that can be helpful: 1. Chiaki could insist Lara be elsewhere purposely to keep her busy and out of trouble, because she senses Lara will die if she's present for some event. That's exactly the kind of manipulative behavior Chiaki displays regularly, only explaining her motives later. 2. Lara could be on the ship chatting with the aliens. She could observe some kind of calamity from there, and being intelligent, try to urge them to help. They have a strict policy of non-interference, though, so she's out of luck. By the time she gets out of there it would be too late. 3. Lisa could anticipate a horribly calamity happening to Lara and send her somewhere else, like Chiaki would do. 4. A wholly ironic one: The Chronicler could accept that Lara does indeed have a purpose, and try to make up for his treatment of her by giving her an important task to do. Lara would give it priority, trying to get it done to mend fences, so to speak, and be completely distracted from the more dangerous event.
It all depends if I can time it correctly. She's not likely to be on the alien ship for weeks or months. Hours maybe.
I might see if I can make the Show script smart enough to distinguish old numbers instead. | |||||||||