Tales of the Parodyverse >> View Post |
|
| ||||||
Subj: The only faults I can see with those types of cards in general... Posted: Sat Sep 04, 2010 at 12:28:19 pm EDT (Viewed 488 times) | Reply Subj: And just for good measure, a few more cards Posted: Fri Sep 03, 2010 at 01:02:19 pm EDT (Viewed 504 times) | ||||||
Are that I've never been able to grasp the rules (probably because that happens any time numbers are involved) and...unlike actual writing, there's zero capability for a character to surprise everyone. Someone like Visionary is a good example. Most of the time, number-wise, he'd be one of the worst cards you can possibly draw because he doesn't have the strength/stamina/damage stats. He might be able to rally another card, but the odds are still dead set against you - the most powerful cards are very few. But when he's written, Visionary is highly capable to the point of being overestimated. Usually he's teamed badly, but manages to come through anyhow. Faite is another who couldn't win a fair fight by the numbers. Her capability lies in the ability to modify her surroundings, which is something more abstract and unpredictable than can be figured out easily with numbers. I suppose you *could* stretch it a tiny bit by giving her related or unknown power and a rating to go with it, but then anyone playing the game might think that's ridiculous and unfair. | |||||||
anime.mangacool.net (10.0.255.1) using Apple Safari 5.0.1 on MacOS X (0 points) | |||||||
|
On Topic™ © 2003-2024 Powermad Software |